‘Shadow Play: Tales of Urbanization of China’ – NRPA Commission & Rose Goldsen Archive of New Media Art
June 4, 2014 § Leave a comment
On the 25th. Anniversary of Student Protest at Tiananmen Square 1989, Turbulence.org announced a 2013-14 commission of net-art project, ‘Shadow Play: Tales of Urbanization of China’ by Lily & Honglei Art Studio, currently viewable at http://turbulence.org/Works/shadowplay
‘Over the past few decades China has been urbanizing at an astounding pace. In 2013, the People’s Republic unveiled its plan to relocate 260 million people from China’s countryside to one of 21 “mega regions” by 2020 (cbsnews.com). Such a significant shift will undoubtedly transform China’s national character, which has been predominantly agrarian for millennia. Shadow Play weaves three interfaces, Virtual Reality (VR), Augmented Reality (AR), and Physical Reality (PR), and combines the past and present – through time-honored imagery, paint, shadow play, and new media technologies – to immerse participants in the realities of contemporary China.’ – described by Turbulence.org.
(image courtesy of Turbulence.org)
‘Shadow Play,’ according to the artists, ‘creates an opportunity for the audience to experience the changing landscapes of contemporary China. In four chapters, virtual installation sheds light upon real-life incidents such as clashes during land evictions resulting from urban expansion, children abductions, suicides of migrant workers, and predicaments involving the cultural and environmental degradation.
Chapter I. The Land: Death of the Village Head
Chapter II. The Ruins: Lost Children
Chapter III. The City: Into the Void
Chapter IV. The Maze: No Exit‘
‘Shadow Play’ has been selected by the Rose Goldsen Archive of New Media Art, to become part of the Special Collections at Cornell University, NY.
May 27, 2009 § Leave a comment
- What is the current state of new media art in China?
- What do Chinese new media artists focus on? how do their focuses differentiate from those of western new media artists? and why?
- New media have been widely prevailing and influencing varied aspects of Chinese people’s live. Internet and mobile devices have been forming political and cultural impact on China’s society during the recent years. Does new media art in China reflect those influences? and what roles Chinese new media artists have been playing? and why?
- What is the relationship between “Chinese contemporary art” and “new media art”? is there a division/gap between them or the authors?
- How about the Chinese new media artists working abroad? what influences have they done to China? or what they haven’t done?
- What is the status of China’s new media art organization? what is the finding when comparing with the counterpart in other countries?
- Most importantly, in the contexts of globalized culture and information age, what potential do Chinese new media artist have? are they interacting with the international intellectual communities in a meaningful way? and what challenges are they facing?
We are looking into the development of new media art in China since the earlier period, collecting related information and sorting out the complex clues for possible answers. Meanwhile we emphasize that this research focuses on visual arts and its influence on humanity, examines new media art history of art in context.